Engineering Skill in Cyberpunk 2077
The Engineering Skill in Cyberpunk 2077 involves the use of Tech Weapons and Grenades. Tech weapons are some of the most powerful weapons in the game, so leveling them up can lead to some heavy hitting tech weapons. Engineering is linked to the Technical Ability Attribute.
Engineering Skill Tree / Perk List
All Perks available for the Engineering Skill Tree are listed below. Perks can be unlocked at specific levels and are either Passive or Active.
Engineering Skill Tree
NAME | EFFECT | Level |
---|---|---|
Mech Looter | When looting drones, mech and robots, there is a (25% | 50% | 75%) chance of looting a weapon mod or attachment. (3 Ranks) | 1 |
Blast Shielding | Reduces damage taken from explosions by (10% | 20% | 30%). (3 Ranks) | 1 |
Can't Touch This | Grants immunity to all effects from your own grenades. | 5 |
Grenadier | The explosion radius is visible. | 5 |
Shrapnel | All grenade types deal 20 damage in addition to their normal effects. | 7 |
Lock And Load | Increases Smart Weapon reload speed by (5% | 10%). (2 Ranks) | 9 |
Up To 11 | Allows you to charge Tech Weapons up to (75% | 100%) capacity. (2 Ranks) | 9 |
Bladerunner | Increases damage to drones, mechs and robots by (20% | 40%). (2 Ranks) | 9 |
Bigger Booms | Grenades deal (5% | 10% | 15% | 20% | 25%) more damage. (5 Ranks) | 11 |
Lightning Bolt | Increases Critical Chance with Tech weapons by (3% | 6% | 10%). (3 Ranks) | 12 |
Tesla | Increases the charge multiplier for Tech Weapons by (15% | 35% | 55%). (3 Ranks) | 12 |
Gun Whisperer | Fully charged Tech weapons do not shoot automatically. | 14 |
Insulation | Grants immunity to Shock. | 14 |
Übercharge | Fully charged Tech weapons deal 50% more damage. | 14 |
Fuck All Walls | Reduces the charge amount needed for Tech weapons to penetrate walls by 30%. | 16 |
Play The Angles | Ricochets deal an additional 50% damage. | 16 |
Lickety Split | Tech Weapon charge time is reduced by (10% | 20%). (2 Ranks) | 18 |
Superconductor | Tech weapons ignore Armor. | 20 |
Jackpot | Enables grenades to deal Crit Hits. | 20 |
Revamp | Increases damage from Tech weapons by 25%. Increases charge damage from all chargeable weapons and cyberware by 10%. +1% charge damage per Perk level. | Progression Level 20 |
Skill Tree Progression Rewards
Every Skill Tree in Cybepunk 2077 also comes with a built-in Skill Progression Rewards System. As you level up any Skill Tree in the game you gain bonus rewards, ranging from extra Perk Points to unique bonuses and stat modifiers.
Engineering Progression
LEVEL | REWARD |
---|---|
1 | — |
2 | + 1 Perk Point |
3 | Increases Armor by 3% when using Tech Weapons. |
4 | Decreases Charge Time by 5%. |
5 | Increases Effective Damage Per Second (DPS) by 5% when using Tech Weapons. |
6 | + 1 Perk Point |
7 | Increases Armor by 3% when using Tech Weapons. |
8 | +1 Perk Point |
9 | Increases Crit Chance by 5% when using Tech Weapons. |
10 | +1 Perk Point |
11 | Increases Armor by 4% when using Tech Weapons. |
12 | Increases Thermal Resistance by 5% when using Tech Weapons. |
13 | Increases Crit Chance by 5% when using Tech Weapons. |
14 | +1 Perk Point |
15 | Increases Crit Damage by 15% when using Tech Weapons. |
16 | Increases Armor by 2% when using Tech Weapons. |
17 | +1 Perk Point |
18 | + 1 Perk Point |
19 | Decreases Charge Time by 10%. |
20 | Unlocks the last Perk in the Skill tree. |
Engineering in Cyberpunk 2077
Looking for a good guide on how to Level up the Engineering Skill in Cyberpunk 2077, check out these videos.
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