.357 Revolver
Hey gamers, today we are looking at the .357 Weapon Information for the Handgun in Modern Warfare.
The .357 unlocks when your player rank reaches level 21 and it has a weapon max level of 41. It a 6 bullet revolver and with the snake shot ammo can turn into a 1 shot kill up close. It is a trusty secondary, but needs to be leveled up quite a bit to see its full damage potential.
Included in the Infographics are the general details, camo unlock requirements, base stats, some .357 loadouts, and a listing of the Attachment Unlock Levels.
Infographics
Infographic #1 – .357 Base Stats, Unlock Levels, Loadouts & Camo Requirements
Infographic #2 – .357 Loadouts, Advanced Stats & Specialized Attachment Details
The fun thing with the .357 is that it offers for some creative loadouts and packs a punch. The sniper loadout is fun, but requires a slower play style as you will lose a lot of mobility with the stock attachment.
Other Effective .357 Loadouts
.357 Akimbo Loadout – If you’re looking to run the .357 Akimbo, here is a suggested loadout. Since you don’t have to ADS, you can take advantage of the range increase that the .357 long barrel, use the snake shot and get that hip fire reduction with the 5mW laser. You could also sub the 1mW laser if concerned about the laser visibility.
The Pre-Snakeshot Loadout – Let’s be honest, without the Snakeshot ammo, the .357 is not a great pistol, unless you can consistently hit headshots. Until you unlock the Snakeshot though, you will need an effective loadout. This one should do the trick from levels 22-29.
For an earlier level kit, you could sub for the snub nose barrel (lvl 5) if you’re not up to level 20 for the ordnance barrel and run without SOH.
On the whole, the Snakeshot ammo is lethal up close, especially under 8m, where it is a one shot kill. Make sure to ADS though to tighten that bullet spread.
Camoflauge Requirements
Spray Paint – 250 Kills
Woodland – 50 Headshot Kills
Digital – 40 Crouching Kills
Dragon – 30 Hipfire Kills
Splinter – 30 Longshot Kills
Topo – 25 Double Kills
Tiger – 110 Kills w/ 5 Attachments
Stripes – 25 Kills Shortly after Reload
Reptile – 75 Kills with 0 Attachments
Skulls – 25 Kill 3 Enemies w/o Dying
.357 Attachment Unlock Levels
These levels are accurate after the patch a few months ago, where the attachments and levels were not displaying properly within the game.
Muzzle – | Unlock Level | Attachment | Attachment Type | Unlock Level | |
Flash Guard | 2 | Flash Guard | Muzzle | 2 | |
Muzzle Brake | 8 | Operator Reflex Sight | Optic | 3 | |
Compensator | 16 | Fast Melee | Perk | 4 | |
Barrel – | Unlock Level | .357 Snub Nose | Barrel | 5 | |
.357 Snub Nose | 5 | Aim-Op Reflex Sight | Optic | 6 | |
Silverfield Ordnance .357 | 20 | 1mW Laser | Laser | 7 | |
.357 Long | 28 | Muzzle Brake | Muzzle | 8 | |
Laser – | Unlock Level | Corp Combat Holo Sight | Optic | 9 | |
1mW Laser | 7 | Granulated Grip Tape | Rear Grip | 10 | |
5mW Laser | 17 | Frangible Disabling | Perk | 11 | |
Tac Laser | 26 | Lockwood .357 Custom Stock | Rear Grip | 12 | |
Rear Grip- | Unlock Level | G.I. Mini Reflex | Optic | 13 | |
Granulated Grip Tape | 10 | Lightweight Trigger | Trigger Action | 14 | |
Lockwood .357 Custom Stock | 12 | Solozero Optics Mini Reflex | Optic | 15 | |
Stippled Grip Tape | 23 | Compensator | Muzzle | 16 | |
FSS Raider Stock | 35 | 5mW Laser | Laser | 17 | |
Rubberized Grip Tape | 38 | Scout Combat Optic | Optic | 18 | |
Optics – | Unlock Level | Fully Loaded | Perk | 19 | |
Operator Reflex Sight | 3 | Silverfield Ordnance .357 | Barrel | 20 | |
Aim-Op Reflex Sight | 6 | APX5 Holographic Sight | Optic | 21 | |
Corp Combat Holo Sight | 9 | Sleight of Hand | Perk | 22 | |
G.I. Mini Reflex | 13 | Stippled Grip Tape | Rear Grip | 23 | |
Solozero Optics Mini Reflex | 15 | Heavy Duty Trigger | Trigger Action | 24 | |
Scout Combat Optic | 18 | Frangible – Wounding | Perk | 25 | |
APX5 Holographic Sight | 21 | Tac Laser | Laser | 26 | |
Viper Reflex Sight | 27 | Viper Reflex Sight | Optic | 27 | |
VLK 3.0x Optic | 30 | .357 Long | Barrel | 28 | |
Cronen LP945 Mini Reflex | 32 | Snake Shot | Ammunition | 29 | |
Monocle Reflex Sight | 36 | VLK 3.0x Optic | Optic | 30 | |
Cronen C480 Pro Optic | 39 | Mo’ Money | Perk | 31 | |
Lockwood Pistol Scope | 41 | Cronen LP945 Mini Reflex | Optic | 32 | |
Ammunition – | Unlock Level | Match Grade Trigger | Trigger Action | 33 | |
Snake Shot | 29 | Recon | Perk | 34 | |
Perks – | Unlock Level | FSS Raider Stock | Rear Grip | 35 | |
Fast Melee | 4 | Monocle Reflex Sight | Optic | 36 | |
Frangible Disabling | 11 | Heavy Hitter | Perk | 37 | |
Fully Loaded | 19 | Rubberized Grip Tape | Rear Grip | 38 | |
Sleight of Hand | 22 | Cronen C480 Pro Optic | Optic | 39 | |
Frangible – Wounding | 25 | FMJ | Perk | 40 | |
Mo’ Money | 31 | Lockwood Pistol Scope | Optic | 41 | |
Recon | 34 | ||||
Heavy Hitter | 37 | ||||
FMJ | 40 | ||||
Trigger Action – | Unlock Level | ||||
Lightweight Trigger | 14 | ||||
Heavy Duty Trigger | 24 | ||||
Match Grade Trigger | 33 |
We just updated the .357 and added the 2nd infographic. We also added several more loadouts, details on the snakeshot ammo, akimbo challenge and just cleaned up some of the stats.
hmm whats better? Akimbo snakeshot .357 or 480 Dragon’s Breath Rounds?
That’s a tough one, both have their place, but I would probably have to go with the .357 Akimbo Snakeshot. I do really enjoy “lighting” people up with the Dragon’s Breath Rounds though.